There are easter eggs and themes for players to enjoy. In fact, it’s refreshing to see the amount of variation of game backgrounds. ![]() It’s not jarring, and stays relatively consistent with the overall style. While the main game does have more realistic basic backgrounds, the bonus and daily courses can switch into a more cartoony style at times, featuring the game gopher mascot (or villain, depending on how you see him). Thankfully, the game itself is laid out well to give the player space to appreciate the beautiful artwork in the background. ![]() I’ve never had an issue with anything not working as I assumed it would, or selecting the wrong button. ![]() The main issue has usually been a feeling of clutter in the menu UI. UX/UIįairway Solitaire hasn’t always had the perfect UX, but it’s not to the point of impossible use. There’s no lack of options for players, making gameplay fresh and challenging with each course played. None of these are necessary, but they’re helpful. Players can choose to use a “mulligan” to undo their last move, shuffle all the cards on the board, or peek at the next 5 cards in their deck. There are cards that lock and block cards from being played, as well as golf clubs to change the current stock card number. In addition to the basic challenges, there are additional obstacles and powerups that give variation and more choices for strategic playing to the gamer. This is a frustration reliever, and greatly lowers the chance of feeling stuck to the point of giving up entirely. As long as a player passes the basic points needed, they can move on and improve their score later. As the game goes along, the courses vary in amount of boards they must clear and points required to either pass or gain trophies. The most basic challenge of the game is that the stock pile is limited, and following golf scoring, the player will get negative points if they fail to clear cards. There’s little physical skill requirements, simply strategic challenges in this game, so it’s approachable to all players to learn and grow. Once they have run out of options, they can flip over a new card from their limited stock pile. For example, if the card is a 9, the player can tap an 8 or 10, and continue adding as many cards in sequence until they run out of options. The game introduces any new player to the basics: they must clear the board of as many cards as they can by tapping on a higher or lower card than the card in their stock pile. The game isn’t ground-breaking in its version of solitaire, and it’s very common in the app stores, so what makes this game stand out? Let’s break it down and see. They seem to be doing well, and I genuinely hope so, because I believe we need to keep quality mobile games alive. I found out quickly that it was simply a theme, and an approachable one that I could appreciate.įairway solitare has been around for more than 10 years, and it seems Big Fish Games saw enough potential in it to keep it going with multiple platforms, many design and feature changes. My experience of golf is limited to putting a ball past a miniature windmill, so I was apprehensive at first when I decided to download the game. Frustrated, perhaps, but never discouraged to the point of getting rid of it. I’m no stranger to this game, I’ve played it many hours on end and not been disappointed.
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